If ya can’t beat ‘em, Quantum!
Allfrost and I headed down to Dueling Grounds today for some Monsterpocalypse action. Five people showed up for the event so we did a round-robin that took all afternoon and it was a lot of fun. I tried out Quantum King Kondo for the first time. The Quantum property essentially meant that, when I had more than 5 power dice, the Quantum form’s movement increased from 7 to 9, the boost dice on power attacks increased from 2 to 4, and the hyper cost increased from 2 to 4. Additionally, Quantum King Kondo had a new ability called Temporal Displacement which reduces your power dice by 1 at the beginning of your hyper phase and makes your attacks to super damage for the turn.
First I played against Allfrost using Defender X. I don’t know if I was rusty, not paying attention, or both but I made way too many mistakes and won despite myself. I never was in a position where I could even take advantage of my quantum stats and I wound up starved for power dice most of the game and I don’t think I did a super damage attack more than once, if that. I wound up winning with one form knocked out and only one health left.
Next, I played against Brian using Ultra Zor-Macros. That game went incredibly quick and was unique insomuch as I never spent a single die to move my monster. On his first monster activation, Brian used Underground Network to get his morphers close to King Kondo. Two of them (including Zor-Fractus) got aligned with King Kondo and used Gang & Lightning Attack to do 2 damage and blasted me for one more. He forgot about the Live Wire ability so I was able to bodyslam one morpher into the Electrical Power Plant and do four damage to his alpha (one from the attack, one from the building collision, and then one to each morpher from Live Wire). He then knocked out my alpha and I knocked out his morphers and my quantum got thrown into some buildings & hazards that left me with 1 damage. His Ultra had two health left and it was my unit activation. My only chance was to do two combined brawl attacks with my units but that didn’t pan out and I lost. I then played Tully and Jason and lost and won, respectively, on damage done by the time limit.
By the end of the day, what I think I learned most was that the Quantum form plays dramatically different from the Ultra form (I haven’t tried the Mega form yet). With Ultra King Kondo I’m accustomed to rampaging around the board and never relying on my units to secure buildings to gain power dice. For Quantum King Kondo to do big damage you need to do multiple monster activations with a consistent supply of power dice. Additionally, the lack of any movement-based ability is a big adjustment from King Kondo’s other forms.